Welcome

Welcome to the Inspired 3d Advanced Rigging and Deformations blog.

Readers can view the latest errata here
:ERRATA:

And of course can download the book files and errata doc at the publisher website at the link below.
:PUBLISHER WEBSITE DOWNLOADS : (link updated)
note the publisher has changed the site and the download paths mentioned in the book are no longer correct.

I realized that there was not a table of contents available for the book so I have uploaded a .PDF for any one wanting to know what we cover in detail.
:BOOK TABLE OF CONTENTS:


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Friday

Interstellar Marines | Setting up the shoulder area of the marine - Part 1

Interstellar Marines | Setting up the shoulder area of the marine - Part 1

I am posting this for a few reasons-

1. I am always happy to see people talking about the importance of early communication between the modeling, rigging and animation dept. when starting on a character (see my talk from concept art.org
2. It talks about a few methods of working on the character that I covered my book, I am not sure if Sune (http://www.sunekempf.com/blog/) has read my book but it is nice to see we share some of the same views on rigging process.
3. ** T -pose??? it is a great example of a clear presentation of what and why of making a good default pose for rigging a realistic character. This seems to come up very often as a question so I am glad I can point people to another resource for people that have not read the Inspired 3d rigging books.


This is just part 1 and I look forward to more posts.

Brad Clark

2 comments:

Sune said...

Hi Brad,

This is Sune, the author of the tutorial.

Yes, We had your book where I used to work! I never got around to reading it in full, but the parts I read I found excellent.

To be honest I read and watched a lot of tutorials during the last years and I'm not allways sure what tricks I picked up where and which ones a found out myself or got from co-workers. I hope whatever I got from you book, will count as paying Homage and not as looting :-)

Thank you for your post here and the awesome feedback!

Cheers,
Sune

bclark said...

:)nope, not looting at all, I think it is great that your posting your workflow and it just reminded me of some of the book info so I was very happy to see that. (and glad to know you even saw the book...sending work off in to the world with out feedback is like dropping message bottles in the ocean, never know where they went until some one tells you:)


Keep up the great work Sune and I look forward to seeing more from your game.