Welcome

Welcome to the Inspired 3d Advanced Rigging and Deformations blog.

Readers can view the latest errata here
:ERRATA:

And of course can download the book files and errata doc at the publisher website at the link below.
:PUBLISHER WEBSITE DOWNLOADS : (link updated)
note the publisher has changed the site and the download paths mentioned in the book are no longer correct.

I realized that there was not a table of contents available for the book so I have uploaded a .PDF for any one wanting to know what we cover in detail.
:BOOK TABLE OF CONTENTS:


________________________________________________________________________________________________________________________________________________

________________________________________________________________________________________________________________________________________________

________________________________________________________________________________________________________________________________________________

Friday

Interstellar Marines | Setting up the shoulder area of the marine - Part 1

Interstellar Marines | Setting up the shoulder area of the marine - Part 1

I am posting this for a few reasons-

1. I am always happy to see people talking about the importance of early communication between the modeling, rigging and animation dept. when starting on a character (see my talk from concept art.org
2. It talks about a few methods of working on the character that I covered my book, I am not sure if Sune (http://www.sunekempf.com/blog/) has read my book but it is nice to see we share some of the same views on rigging process.
3. ** T -pose??? it is a great example of a clear presentation of what and why of making a good default pose for rigging a realistic character. This seems to come up very often as a question so I am glad I can point people to another resource for people that have not read the Inspired 3d rigging books.


This is just part 1 and I look forward to more posts.

Brad Clark